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Bitmap Font Generator Github

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AvatarGenerator
  1. Bitmap Font Tool
  2. Bitmap Font Generator Github Bot
  3. Create Bitmap Fonts
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Drawing.Text;
using System.IO;
namespace craigomatic.sample
{
public class AvatarGenerator
{
private List _BackgroundColours;
public AvatarGenerator()
{
_BackgroundColours = new List { 'B26126', 'FFF7F2', 'FFE8D8', '74ADB2', 'D8FCFF' };
}
public Stream Generate(string firstName, string lastName)
{
var avatarString = string.Format('{0}{1}', firstName[0], lastName[0]).ToUpper();
var randomIndex = new Random().Next(0, _BackgroundColours.Count - 1);
var bgColour = _BackgroundColours[randomIndex];
var bmp = new Bitmap(192, 192);
var sf = new StringFormat();
sf.Alignment = StringAlignment.Center;
sf.LineAlignment = StringAlignment.Center;
var font = new Font('Arial', 48, FontStyle.Bold, GraphicsUnit.Pixel);
var graphics = Graphics.FromImage(bmp);
graphics.Clear((Color)new ColorConverter().ConvertFromString('#' + bgColour));
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
graphics.DrawString(avatarString, font, new SolidBrush(Color.WhiteSmoke), new RectangleF(0, 0, 192, 192), sf);
graphics.Flush();
var ms = new MemoryStream();
bmp.Save(ms, ImageFormat.Png);
return ms;
}
}
}
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Posted on 11:30 AM

What you are looking for is a lcd font generation tool. There are tools out there that will generate the header file and or code file including the proprietary atmel AVR progmem extensions. Google around for lcd font generator and you will find the types of tools I'm talking about. Some are free and some are not. Some allow specifying the.

  • SVG Bitmap Font Generator. Takes SVG fonts and converts them to the BitmapFont format used by Starling. Depends on the svg library for drawing shapes. Depends on OpenFL for rendering to bitmap. Join us on GitHub! Haxe is being developed on GitHub.
  • Contribute to 1vanK/Urho3DBitmapFontGenerator development by creating an account on GitHub. Urho3D Bitmap Font Generator. License: Public Domain. SDF generator uses true brute force on GPU for maximum quality.

Bitmap Font Tool

In this tutorial I will show you how to generate and import bitmap fonts in Unity3D with ShoeBox and GlyphDesigner.

UPDATE 07.07.2016: An Unity asset store plugin can convert your bitmap fonts for free: https://github.com/lite3/Unity-BitmapFontImporter
UPDATE 11.17.2015: Littera is an online tool. It works great and it's free:
http://kvazars.com/littera/
UPDATE: Unity 5.x, I updated the script but there is an issue with the space interline.

EDIT: GitHub repository

You can use your own custom font in your Unity games like this:

First of all we need to export a .xml file and a .png file.

You will also need this piece of code to generate a font compatible with Unity. I modified and found this C# script in the Unity forum.

Download and add this C# script in your Unity Assets folder: GitHub zip

The softwares

It exists several applications to export a bitmap font with a .xml file but in this tutorial we will use ShoeBox and GlyphDesigner:

  • ShoeBox: Free, Adobe Air required
  • GlyphDesigner: Shareware, Mac, Windows
  • Littera: Free, Online
  • bmGlyph: Shareware, Mac
  • etc.

Export a bitmap font with ShoeBox

ShoeBox is a free Adobe Air based app for Windows and Mac OSX with game and ui related tools. Each tool uses a drag and drop or clipboard interaction for a quick workflow.

How to generate the required files to import your custom font with ShoeBox?

  • Download and Install ShoeBox: http://renderhjs.net/shoebox/
  • You can use my custom font in this .psd file: MyCustomFont.psd
  • Watch this video bellow but export with the template: FNT-xml Starling. Yes! Starling! :). The BitmapImporterScript.cs script needs a .XML file format.

The video tutorial:

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Bitmap Font Generator Github Bot

  • Import the .xml and the .png files in your Unity Assets folder.

Follow the next step of the tutorial in the next chapter after this one.

Export a bitmap font with GlyphDesigner

Glyph Designer is a powerful bitmap font designer. Create beautiful designs using highly configurable effects, definable backgrounds and more. Make the most of your screen with smart zooming and full screen support. Target hundreds of devices on multiple platforms with support for over 15 frameworks out the box. Streamline localizations with GDCL.

How to generate the required files to import your custom font with GlyphDesigner?

  • Download and install GlyphDesigner for Mac or Windows
  • Create your own custom bitmap font with all the glyphs you need
  • Click on the Export button
  • And select Export Type > .xml (BMFont XML)
Bitmap
  • Click Save
  • Import the .xml and the .png files in your Unity Assets folder.

Follow the next step of the tutorial in the next chapter.

Import and use the bitmap font in Unity

Create Bitmap Fonts

  • Import the BitmapFontImporter.cs file in your Unity Assets folder.
  • Then do a Right Click on the .xml file
  • Click Generate Bitmap Font
  • The Script should generate a .material and a .fontsettings file
  • Now we use the font you just created in your scene
  • Create an UI > Text game object in your scene
  • Select the UI Text game object
  • In the inspector go to the Text(Script) component and add the .fontsettings file in the Character >Font field
  • Then add the .mat file in the Material field
  • Never use the Font Size value in the component but use the Scale of the game object instead




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